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Spectacular 3D sketching system revolutionizes design interaction and collaboration

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University of Montreal researchers present their Hyve-3D system at SIGGRAPH 2014 Conference

Collaborative three-dimensional sketching is now possible thanks to a system known as Hyve-3D that University of Montreal researchers are presenting today at the SIGGRAPH 2014 conference in Vancouver. “Hyve-3D is a new interface for 3D content creation via embodied and collaborative 3D sketching,” explained lead researcher Professor Tomás Dorta, of the university's School of Design. “The system is a full scale immersive 3D environment. Users create drawings on hand-held tables. They can then use the tablets to manipulate the sketches to create a 3D design within the space”. For example, as the designers are immersed in their work, this could mean designing the outside of a car, and then actually getting into it to work on the interior detailing. Hyve-3D stands for “Hybrid Virtual Environment 3D”. Univalor, the university's technology commercialization unit, is supporting the market launch of the system.

The 3D images are the result of an optical illusion created by a widescreen high-resolution projector, a specially designed 5m-diameter spherically concave fabric screen and a 16-inch dome mirror projecting the image onto the screen. The system is driven by a MacBook Pro laptop, a tracking system with two 3D sensors, and two iPad mini tablets. Each iPad is attached to a tracker. “The software takes care of all the networking, scene management, 3D graphics and projection, and also couples the sensors input and iPad devices,” Dorta explains. “The iPads run a Satellite application, which serves as the user interaction front-end of the system. Specialized techniques render the 3D scene onto a spherical projection in real-time”. The Hyve-3D software also works on conventional 2D displays.

Up until now, 3D design required complicated or expensive equipment. “Our system is innovative, non-intrusive and simple,” Dorta said. “Beyond its obvious artistic applications, Hyve-3D clearly has industrial applications in a wide range of fields, from industrial or architectural design to engineering, medical 3D applications, game design animation and movie making. My team is looking forward to taking the product to market and discovering what people do with it.”

 

Multimedia resources
Media may access B-roll demonstrating the capabilities of the system. Please contact media relations for further information. Here are some samples images. Please credit “Hybridlab, Université de Montréal".

Notes:
Tomás Dorta is available for interview in English, French and Spanish. The University of Montreal is officially known as Université de Montréal.

 

Media contact:
William Raillant-Clark
International Press Attaché University of Montreal (officially Université de Montréal)
Tel: 514-343-7593 / @uMontreal_News

 

About SIGGRAPH 2014
SIGGRAPH 2014
will bring thousands of computer graphics and interactive technology professionals from sixcontinents to Vancouver, Canada for the industry's most respected technical and creative programs focusing on research, science, art, animation, music, gaming, interactivity, education, and the web from Sunday, 10 August through Thursday, 14 August 2014 at the Vancouver Convention Centre. SIGGRAPH 2014 includes a three-day exhibition of products and services from the computer graphics and interactive marketplace from 12-14 August 2014. More details are available at the SIGGRAPH 2014 website or on Facebook and Twitter.

 

About Tomás Dorta, PhD
Tomás Dorta has a background as a practitioner architect and designer. His research interests include the design process and co-design using new technologies and the development of new techniques and devices of design in the virtual realm. He obtained his Ph.D. (2001), studying the impact of virtual reality as a visualization tool into the design process. His research has been extensively funded by Canadian's federal and provincial research grant institutes and published and presented in several international scientific conferences as well as scientific journals. As a design educator, Tomás Dorta joined the School of Design of Université de Montréal in 1997 where he is now associate professor. He teaches design research and computer graphics courses and industrial design studios related to new technologies, design collaboration and bionics. Tomás Dorta is the director of the Design research laboratory Hybridlab.

 

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